- levelcolor x y x can be blue, black or green. x = normal will show the level the normal way. y = 1: weaponeffects are also shown.
y =0: only playermodels and projectiles.
Hides the level with a solid color. Can be combined with wallhack and the 'U' key for ghost Cam(Cam ignores walls).
Note: when y is 1 wallhack is also enabled. Showing the weaponeffects without having wallhack enabled too is
not supported yet.
Уэд лагает страшно, а мне нужна синяя карта(или зелёная).Помнится кто-то такую делал.Не могли бы выложить?